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The game followed Lara Croft through a variety of new and exotic locations like Thailand, Mexico, and even the Arctic Sea. It also included a range of new combat abilities. This might be a somewhat controversial entry on this list since many fans appreciated the first portable Tomb Raider game on Game Boy Color, but the game always felt a little lackluster to us.

While the combat movements were surprisingly fluid, there were some storyline issues that made this version of Tomb Raider feel more unimaginative than some of the other games in the series. It had a lot of levels but it felt a little bit repetitive after a while unlike some of the other games, this one didn't offer a lot of originality.

Tomb Raider: Anniversary takes place in the Tomb Raider: Legend continuity and used a lot of the same formulas and styles from Legend while creating new and complex puzzles, exciting graphics, and an intriguing storyline.

The game follows Lara as she goes in search of the Scion of Atlantis. Exploring the Egyptian pyramids and the lost city of Atlantis is an incredible adventure that becomes even more stunning with the updated graphics and visual effects. Players also get to use acrobatics when taking part in combat and gunplay which was an added plus for many. Anniversary was followed up by Underworld. Even back when graphics weren't as gorgeous as they are these days, Tomb Raider thrived on the 3D environments the player was thrust into.

Moving it to the world of the Game Boy Color wasn't exactly a way to nail the experience. The first installment was fine, but about a year later this sequel was released. The main issue with Tomb Raider: Curse of the Sword was that it didn't do anything new. It was basically the same game as the prior entry on the Game Boy Color, except with a different story and locations. That lack of originality hurt a game that was otherwise pretty solid.

The most recent entry on this list, Shadow of the Tomb Raider was released in September It marked the final leg of the rebooted trilogy for the franchise. This installment followed Lara Croft across the globe as she battled the evil Trinity organization and attempted to prevent a Mayan apocalypse.

Shadow of the Tomb Raider followed the trend of this new trilogy with thrilling gameplay and a captivating story. However, gamers also got a boost in terms of mind-bending puzzles and focus on Lara's character. It was met with widespread acclaim and found itself nominated for a handful of awards.

A lot of fans hold the first three installments of the franchise in high esteem. It was when the fourth entry, Tomb Raider: The Last Revelation , arrived that things started to go downhill. They went an interesting route with the story, opting to focus on Lara's past, and the graphics were vastly improved.

That being said, the gameplay engine was growing tired by this point. Even with better graphics and a solid plot, nothing about this game brought anything new to the table. Forcing out a new game every year prevented some of them from being groundbreaking. The holy grail of the early Core-developed Tomb Raider games. This sequel took everything that worked about the original and turned it up several notches.

The game found Lara on the hunt for the ancient Dagger of Xian and it took her to places the first installment didn't dare to go. Outside of tombs, Lara found herself infiltrating new locations and even had some stellar underwater adventures.

Although it featured noticeable improvements in terms of graphics, and despite the gameplay feeling much smoother and more streamlined compared to Legend , it also felt somewhat oversimplified at times.

It featured some very uninspiring levels that stood in stark contrast to some others. The combat was fast and dynamic, and the levels were less linear, open for exploration, and featured some good puzzles. Released in , Lara Croft and the Guardian of Light marked an exciting change of pace for the series. This fresh take on Tomb Raider was executed exceptionally well, which led to great reviews from critics, at least as far as the actual gameplay is concerned.

In , Tomb Raider saw its first real reboot in the form of yet another game known simply as Tomb Raider. The reboot included many features that became common for third-person shooters and action-adventure games at the time. It also featured a cover system, a crafting system, and placed an extra emphasis on realism, among other things, all taking place in semi-open levels on a lost Japanese island.

It has its fair share of spectacle, it is very action-focused, and shootouts are remarkably fluid, fun and engaging. However, there is far less puzzle-solving than in the previous installments, and nearly all of the challenging puzzles are entirely optional.

Lara Croft and The Temple of Osiris is a sequel to Lara Croft and the Guardian of Light , so it plays very similarly — a fixed-perspective isometric camera and a co-op mode , this time featuring a total of four playable characters.

Next came a sequel to the reboot, titled Rise of the Tomb Raider. That said, Rise of the Tomb Raider features plenty of semi-open levels that can be explored, flashy action sequences , all the while being a big step up from a technical standpoint.

It also features beautiful graphics that genuinely make its environments shine. Finally, we have what is currently the latest main game in the series — a sequel to Rise of the Tomb Raider , known as Shadow of the Tomb Raider.

It features an exciting mix of action and exploration , and it even places a greater emphasis on puzzles. All in all, Shadow of the Tomb Raider received generally positive reviews. In addition to all the main series games listed above, the Tomb Raider franchise has also received a number of mobile spin-off titles — four Java games and three games released for modern smartphone operating systems.

Samuel is GamingScan's editor-in-chief. He describes himself as a dedicated gamer and programmer. He enjoys helping others discover the joys of gaming.

In Tomb Raider: Chronicles, released in , stories from Lara's past are retold at her memorial. These stories include Lara's adventures on a submarine, a haunted island, and even at a high-tech facility.

In this spin-off adventure, Lara is tasked with protecting the Nightmare Stone: a crystal Orb that hosts a dangerous spirit. In , another spin-off game was released on the Game Boy Color. This adventure follows on from the previous Game Boy Color version.

This time, Lara is chasing after a magical sword while also struggling with the fact that she has been possessed by an entity known as Madame Paveaux. In this adventure, Lara Croft is seeking out three magical stones that could kickstart the apocalypse. This addition to the franchise certainly had an interesting development process. For example, despite the gap between the releases, it was in development at the same time as Tomb Raider: Chronicles.

This sixth installment of the main series was released in Following on from the events of Chronicles, Lara is on the run, accused of murdering her former mentor. The Osiris Codex, released in , was the first of a trilogy of mobile spin-off games that made use of the Tomb Raider license. In this mini-adventure, Lara is searching a tomb in Egypt in the hopes of finding the Osiris Codex.

In , a second installment to the mobile series was released. This time, Lara Croft is navigating puzzles while attempting to discover the Cinnabar, an urn mentioned in the Osiris Codex. A third and final mobile game was released in to conclude the spin-off trilogy. After finding the Osiris Codex and the Cinnabar, Lara discovers that these relics are vital components for creating a fabled Elixir Of Life. She must now attempt to stop her employer from achieving this goal of creating the Elixir.

Tomb Raider: Legend is the first reboot of the main series. It was released in with a new version of Lara Croft. This version of Lara lost her mother in the Himalayas after touching a mysterious ancient artifact as a child. The game revolves around a now-grown-up Lara, who seeks out this artifact, a Stone Dais, in hopes of finally saving her mother. In , a casual mobile game was released called Tomb Raider: Puzzle Paradox. This game revolved around solving a series of puzzles to help Lara escape a vault.



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