Thandor patch 1.05


















I have a vista home premium and I want to play it so I switched my compatibility to windows 95 but when I try to start the game, it says in German " Thandor wurde nicht im ursprung lichen verzeichnis gefunden. Bitte deinstallieren Sie Thandor uber den zugehorigen nenupunkt". But I can't read German so could you help me please.

So could you help me. Tanis Shane. Joined May 29, Messages 4, Seems a little strange that you should get errors in German as that isn't your native language, my question would be where did you get the game from? I haven't heard of it myself and my 'internet police' at work block anything game related! Joined Nov 28, Messages 1. First things first. Did you install the 1. Next, the error reads "Thandor hasn't been found in its native directory.

Please reinstall. If the patch solves the problem though, you might get to another barrier. Depending on what graphics card you have the game will crash when loading a level.

If this happens you need to go to command prompt and enter "dxdiag" and go to the Display page. There, right next to DirectDraw Acceleration, click Disable. Thandor won't crash now but if you want to play some other game you will have to enable it again.

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Windows 7. M Today at AM. Staff online. Drabdr Moderator. Members online 2twenty2 Drabdr Fleetmapping Sreedharsh. Thandor - The invasion is a real-time strategy - computer game of the German Developer Planet4. It was published on January 13, by the German publisher Innonics. As one of the first games in its genre, Thandor used 3D animations to represent units and terrain. The game received some praise in German-speaking countries, but internationally it received only moderate reviews, which was reflected in the sales figures.

The game is set in the distant galaxy Thandor. The aggressive people of the Golrathen begin by conquering the surrounding systems. Since the individual peoples are unable to cope with this threat on their own, they form the Alliance of Avares Ares for short , with whose help the Golrathen can be pushed back, but not completely defeated. The common alliance then disintegrated through internal disputes and the former allies began to fight each other, while the Golrathen slowly regained strength.

In this situation, the player takes command of the last loyal troops of Ares in order to first reunite the former allies - also by means of force - and then finally to conquer the Golrathen, which is also successful. It has a rudimentary economic cycle in which the two raw materials tritium and xenite have to be conveyed by means of a pump or mine and are temporarily stored in tanks or silos. The bluish shimmering tritium is converted into energy in power plants, while the golden shimmering xenite is primarily used as ore for the construction of new buildings and vehicles.

So-called pioneer vehicles can be used to set up bases outside the initial development radius. Units are divided into jeeps, tanks, walkers, ships, gliders and planes and are manufactured in specific factories. Further technologies, building types, chassis and weapon systems can be further developed in the research tree. The aim of every battle that always takes place on the planet's surface is to destroy the enemy units and buildings. Using diplomacy, the goal can be achieved more quickly, as the player can make peace with other factions or even unite with a faction under his color.

The game is played from a bird's eye view, but dispenses with a rigid isometric view and is one of the first strategy games to introduce camera work that can be freely pivoted and zoomed. The battlefield must first be explored due to the fog of war. The view is restricted by the terrain line of sight. The different landscapes grass, desert, ice and lava worlds have no effect on the strategy. In addition to a linear single-player campaign consisting of 21 missions, there is a multiplayer mode that can be played via LAN or the Internet.

The game was developed by the Planet4 studio from Hanover, whose employees knew each other from their studies. A dedicated 3D engine was developed for the game. Innonics first appeared as publisher and JoWooD after its bankruptcy.

In Russia the game was published by Buka Entertainment. At first, developers and publishers still believed in the success, so they worked on an extended version 1.

However, the game flopped financially and as a result of the failure, the game developer Planet4 had to close.



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